Skip to content

Category Archives: Palm Pre

Simplicity Itself

I just wanted to share what it took to draw a simple yellow triangle on a black background in OpenGL|ES. I hope it will give my Ruby friends and Haskell friends an aneurysm. To show this: I had to do this: //The headers #include <SDL/SDL.h> #include <SDL/SDL_opengles.h> //Screen attributes const int SCREEN_WIDTH = 480; const […]